Department :
Programme Name :
Programme Code :
Duration :
Year 3 Entry: 2 Years (Full-Time) / 4 Years (Part-Time)
Medium of Instruction :
Venue(s) :
General Education (GE) : Chai Wan/Tsing Yi Campus
The programme is recognised under the QF Level: 5
Registration No.: 14/002691/L5
Registration Validity Period: 01/09/2014 to 31/08/2029
Programme Aims
•Focus on 3 main areas:
1) 2D / 3D Game Design and Development;
2) 2D / 3D Animation and Video (VFX) Production
3) Interactive Design (e.g. UI/UX – user interface & user experience; WEB – website; APP - mobile application; AR - argument reality; VR - virtual reality; MR - mixed reality)
•Equips students with an understanding of the latest technological innovations, market trends and digital techniques, and empowers them to explore valuable new multimedia solutions;
•Enhances students’ practical experience with project-based learning, exposure to multimedia industry connections and valuable Internship opportunity (Work-integrated Learning).
Career Prospects
Graduates can embark on careers as multimedia programmers, front end developer, multimedia designers, game designers, animators, website designer, mobile app developer, user-interface (UI) designers, user-experience (UX) designers and new media artists in the creative and digital entertainment industries. After amassing further experience, they can advance to managerial positions such as project managers, technical directors and creative directors.
Specific Requirements
For Year 1 / Year 3 General Entry Requirements, please refer to Admission.
Tuition fee
- The tuition fees are charged according to the number of credit points taken during a semester.
- The tuition fee for academic year 2025/26 per credit:
Local Students Non-local Students HK$ 3,300 HK$ 3,970
Programme Curriculum
This is a credit-based programme, which students will normally complete over 4 years (in 8 semesters). Students are required to take 126 credit points with modules as shown below and an Industrial Attachment module for work-integrated learning. To encourage lifelong learning in general, and to provide students with greater flexibility, the programme will be offered through a credit-based module accumulation system with a multi-entry and multi-exit structure.
Year 1
- GE Core Module: Chinese 1
- GE Core Module: English for Academic Studies 1
- Digital Imaging & Types
- Media Literacy
- Introduction to Animation
- Introduction to Programming
- GE Core Module: Creativity & Innovation in Society
- Video Pre-production & Production
- Game Design
- Object-oriented Programming
Year 2
- GE Core Module: A.I. and Blockchain in Society & Work
- GE Elective Module 1
- GE Elective Module 2
- Interface Design
- 3D Modelling & 3D Animation
- Computer Graphics
- GE Core Module: Entrepreneurial Mindset
- Motion Graphics
- Advanced Technology in Animation
- Multimedia Website Design & Practices
- Programme Elective 1
Year 3
- GE Core Module: Chinese 2
- GE Core Module: English for Academic Studies 2
- Artificial Intelligence (AI) & Multimedia
- Game Engines & Games Development
- Mobile Applications Development
- Embedded Systems for Multimedia Application
- GE Elective Module 3
- Media Post-production
- Extended Reality (XR) & Software Application
- Research & Creative Thinking
- Programme Elective 2
- Work-integrated Learning
Year 4
- GE Core Module: English for Professional Purposes
- New Media & Digital Culture
- Internet of Things & Data Security
- Digital Marketing
- Final Year Project
- GE Elective Module 4
- Information Visualisation
- Advanced Topics in Multimedia Technology